gwoptics : processing : black hole pong

This game is a light-hearted remake of the old classic, except with a cosmic twist! The original game of Pong involved each player controlling a paddle which they would use to bounce a ball back to their opponent, in the hope they would miss. Each time the ball touched the opponent’s side of the screen, the player would win a point. In this remake, each player now controls a black hole! The objective; to position their black hole on their side of the screen and utilise its gravitational potential to fling an approaching star back. Whoever lets a star slip past loses!

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the Probotics

DATAREEF IS THE THESIS PROJECT OF PROBOTICS @ AA-DRL (ARCHITECTURAL ASSOCIATION, DESIGN RESEARCH LABORATORY PROGRAM IN LONDON). THE THESIS AIMS FOR THE DEVELOPMENT OF A SELF-ORGANIZING SYSTEM THAT CAN ADAPT TO A HIGH PREASURE ENVIRONMENT. THE WORKFLOW WAS PARALLEL BETWEEN DIGITAL (PROCESSING/RHINO) AND MATERIAL EXPERIMENTS.
PROBOTICS IS NOW DEDICATED TO ARCHITECTURE & RESEARCH.(LONDON-DELHI)

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3D OSX Applications With Ruby-Processing Screencast | Preston Lee’s Blog

A two-part screencast series demonstating two different 3D ruby-processing applications. A slide presentation from 2009 created for the Phoenix Ruby Group is also attached as bonus material. Enjoy!

Part 1: Starfield

Demo of a 3D starfield simulation written in pure Ruby, running on the JRuby runtime as a nicely packaged .app program for Mac OS X. (Runs on Snow Leopard and Leopard.)

Part 2: Twiverse

3D Twitter client written in pure Ruby, running on the JRuby runtime as a nicely packaged .app program for Mac OS X. (Runs on Snow Leopard and Leopard.)

Slide Show

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